When the dots are green, terror is decreasing, but only till the dial is empty. On the end of the gauge is a little skull with dots around it. Below the hunger gauge is the terror gauge. When the red hits that limit, you use up one of your food supplies. The little division you see in the screenshot above is the current hunger limit. The number at the end of the gauge shows how many fuel barrels you have. The top bar is the fuel gauge, which slowly descends towards the left. The center of the circle is also a visual representation of your fuel reserve, and around that the visual representation of your hull. The large circle with the numbers shows your engine speed and your ship’s hull health. In the upper left is your ship and crew information. When you close your Gazetteer, you’ll be faced with the user interface for the first time. Zailor – Anyone who sails the Unterzee.May also be referred to as “circumstances.” Qualities – These are found in your journal and list the events that affect a particular storyline.Sometimes referred to as “zee” for short.Basically the dark ocean below the Surface, where ancient monsters lurk. Unterzee – This is often used to refer to the map at large.Larger storylines are comprised of many storylets, while shorter adventures may be comprised of one or two. Storylets – Scenes read under the Story tab of your Gazetteer come with special titles that Sunless Sea players use to understand what portion of a storyline they are progressing through.Neath – As in the “underneath.” This is the world below the Surface, where London was dragged down to after the Traitor Empress sold it to the Echo Bazaar.You can open this by pressing G, or clicking on the red cross in the top right corner of your screen. Gazetteer – Your book of interactions comprising of six tabs (Story, Hold, Journal, Officers, Shops, and Shipyard) where much of the gameplay is experienced and manipulated.Fragments – Whenever you encounter something of interest, or unveil a small part of a larger mystery, you get “fragments.” Gain enough, and you gain a “Secret”, which can be used to upgrade your captain, purchase items, or unlock story opportunities.Resource Curiosities – Such as the Solacefruit.Plot Curiosities – Important plot items for various quests.Colour Curiosities – Refer to items of one particular quest, like THE NEATHBOW.Knowledge Curiosities – Secrets, Recent News, Port Reports, and Zee-stories fit here. Certain curiosities fit into subcategories such as: An “Iron Clad Will” is a basic curiosity.
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